Fixed various issues with the Friend datatext relating to multiple characters or games from the same account. Added new library LibArtifactPower-1.0 by Infinitron. Paladin Holy Protection Retribution. Fixed issue which caused the Color Picker default color button to be disabled when it should still be active. Fixed a dropdown text position if the Communities Frame is minimized. Never . Changed the max font size for General Font to a softmax. Fixed the default position for the UIWidgetTopCenter mover. Fixed an issue which caused clicking problems in the middle of the screen. Aura borders color by type can be toggled off now. Added new skin for AzeriteEssenceUI. Moved the options for the Talking Head to the skin section. [Nameplate] Reallowed Target and Threat Scale in options. Added terrible workaround for the broken events that cause health updates to break down. (Martin), Fixed issue which could break actionbar paging when the code contained the new-line character (n), Artifact DataBar tooltip will now show the artifact name and only show points to spend when you can actually spend some. World Quest Alert Frame will be skinned properly again. Bonjour à tous, et à toutes Bien, comme promis depuis longtemps, voici le post sur l'interface heal, pour le coup je l'ai fais un peu seul, donc tout commentaire sera bienvenu. Removed T-18 4 PC Bonus from the Druid Buff Indicator. This allows you to trigger a filter when one of your spells is either on cooldown or ready to use. Changed the Aura Spacing options to use max 20. Fixed Minimap colored green when ElvUI Minimap is disabled. Fixed Minimap Coords when Map is zoomed. Fixed Auras text from using wrong settings. Added possibility of setting alpha of the stack and duration text colors on RaidDebuff Indicator modules. If you use friendly nameplates in those situations then you will notice that they use the default WoW style. Fixed issue which caused the version check for ElvUI and associated 3rd party plugins to get sent to the addon communications channel excessively. [Actionbar] Refixed the Desaturation option so that it will recolor as soon as the cooldown finishes. ElvUI. Raid icons will now be displayed as text in the Copy Chat window so they can be copied correctly. EDIT: LUI V3 nun endlich fertig und zum Download verfügbar. Death Knight Blood Frost Unholy. Et les macros mouse-over c'est la vie . Fixed General Dock Manager skin not applying correctly. Interface. You can disable and replace individual parts of it as needed. Changed a bit the style of the Communities Frame Buttons. Added skin for RaidProfiles New Profile Popup. Fixed skin issue when using a dropdown in the config. Fixed an error in init.lua: attempt to index local 'ACD'. Added skin for the TableAttributeDisplay frame. Fixed error when mousing over the Order Hall datatext. Added support for chat filters for community channels displayed in the real chat window. Fixed UI-Scale bug for users over 1080p in Fullscreen mode. The Chat Module now supports Custom Class Colors a little better now. Player Nameplate should behave more often now.. Added options for Resting Icon on the player unitframe. Another attempt to make sure the background/seal background art show correctly on Quest frame. Updated Module Copy to handle some new cases. (#148), Scaled the Skip frame on the cinematic screen. Added ExtraActionBars from Blazeflack. Added skin for the CinematicFrameCloseDialog frame. Demon Hunter Havoc Vengeance. (#839 - Credit: @Zucht), Added toggle option for the New Item Glow in your bags. Bag Bar: Lowered the min button spacing to -1. Added new Azerite DataBar (replaces Artifact DataBar). Great job! Added an option to Swap to Alt Power on party frames, until we have a widget or something for corruption status of party members. [Nameplate] Fixed Quest Icon on for CN region, some others still need locale update.. :(. Fixed another Quest Skin but which prevented the Parchment from being shown sometimes with Parchment Remover disabled. Options can be found in the Chat section. Bag Spacing setting min was lowered to -3. (#1215), Added Vehicle support to our new oUF_Fader lib. Added new scale options. Fixed Keybind Mode (/kb) to once again work on Stance and Pet buttons. Fixed Blizzard Castbar being disabled when Unitframe module was disabled. [Unitframe] Cleaned some of the Castbar code, as we believe this is part of the reason for the Unitframes to cause additional lags. Fixed issue which caused chat emojis to hijack hyperlinks. Vehicle Exit Button anchor size is now hugging the button like a good boi. As a downside it will not look as crisp as it used to. Fixed an issue with Buff Indicators which caused an error because of the setting conversion code. Having trouble installing or using a Layout? Adjustable transparency for the ElvUI interface movers. Interface Pretre Heal en devenir addons? Quest Icons also shows the quest ! Added ClickThrough options for Personal, Friendly and Enemy type nameplates. [Unitframe] Replaced the Combat Fade code on the Player frame, with the same code we now use to fade the Player nameplate. Added Korean option for the "Numer Prefix Style" setting. Fixed issue which didn't update the enchant info when Character Info was enabled and you changed enchants while the character page was open, also Essences. There is nothing we can do about that. It’s been a little complicated for me to set everything up and I’ve been looking for a good resto druid profile I can import to get started with. Sep 17th, 2018. Fixed the DropDown Box text on the Communities Stream Dropdown. Added some ToV debuffs to the RaidDebuffs filter. Fixed Vehicle Exit options, they were misbehaving unintentionally. Some kind of Alternative Power oops, something about UnitIsUnit; rare bug, big time squashed. Added a separate "Border Color" option for UnitFrames. [Datatext] Made sure the LDB Datatext value color updates along with the General Media Value color correctly. Updated the unitframe framework "oUF" to latest version. Added font options for the duration and stack text on nameplate auras. Pet bar saturation would sometimes become stuck, it is now unstuck. Changed UIScale information popup so it will continue to pop up until an action has been taken. Added support for checkboxes on our static popups. Moved the Class Color Override setting for unitframes to the health tab. Both DPS and HPS datatexts now uses ShortValue for formatting. This allows you to copy module settings to/from your different profiles. Stopped letting AFK Mode activate when in a Pet Battle. This will only fix BattleTag friend history messages to be linked correctly, while Real ID friends history messages will still suffer from this issue. (#908), Fixed lua error caused in NamePlate Style Filters about `GetSpecializationInfo`. Updated ArenaPrepFrame functions (Thanks oUF!). Added an option to hide the honor databar below max level. Anchors and Raid Control decided to start using the correct font after about a year or so. [Nameplate: Style Filter] Added trigger if the unit is Focused (or not). (#1372). (#452). Probably not complete, community will need to provide feedback and fill in the blanks. Added skins from Simpy for Artifact Appearance and Orderhall Talents. Added smoothing option to the Alternative Power bar. Combine this filter with a whitelist in order to only see your own spells from this whitelist. Fixed Hovered Hyperlinks when scrolling in the Chat. Now its more intuitive to find it. Added Veiled Argunite to Currencies datatext. You can search for keystones or ignore them from sorting with the term "keystone". Added new "CastByNPC" special filter for aura filtering. Fixed a bug in the new Addon Manager skin (AddOn index must be in the range of 1 to 4). Sorry this was overlooked. Sign Up, it unlocks many cool features! Fixed issue which caused community chats to be shown in all chat frames. Fixed taint in CommunitiesUI preventing you from setting notes among other things. Fixed up the Hide Button Glow on ActionBars, it was a bit funky before when implemented. Added Party Indicator option for Unitframes (Thanks @Caedis). [Style Filter] Added Triggers- Unit Is Tap Denied, Unit is Not Tap Denied. Colors will now update as you click the wheel. Fix backdrops on empty essences in the Character Frame. The DPS datatext will no longer count overkill damage. upload to the tukui.org or github website. Fixed an error when importing a profile, which complaining about priority not existing for auras. Masque on Action Bars should once again trim correctly (when Keep Aspect Ratio is checked). text 10.06 KB . Added an indicator for the current character and characters are now in class color. Party Target settings were effecting Party settings, not the Party Target settings. If your UI is messy then seeing when people need healing can be hard. Added some spell IDs for ToS to RaidDebuffs filter. Shadowed Unitframes wasn't playing nicely, should be okay now. Fixed issue which caused the 'Smaller World Map' to not be displayed correctly on initial login. Added "Auto Add New Spells" option to actionbar general options. Style Filters threat triggering is now no longer wearing slow shoes. Display an icon on Bag icons for corrupted items. Added Class Icon style to portraits, also added Pause and Desaturation setting for 3d portraits. Bag Bar: Fixed Right Click on a bag erroring out when Bags module was disabled. Fixed various issues with the Targeted Glows on NamePlates. Don’t need anything super fancy, I tried a few profiles but most of them don’t shows HoTs very well or show any sort of timer on when they’re gonna fall off. Fixed rare issue where UIScale had been stored as 0 and would cause the UI to explode. Fixed issue with healer icon position when portrait is enabled on nameplates. Fixed issue with chat frames and data panels disappearing (#686). Show Currency ID on Tooltip for Tracked Currencies on the Bag (if Tooltip settings allow Spell IDs to be shown). (Thanks Kelebek for initial work!). Fixed a rare error which occurred once on some quest in Blasted Lands. (!171). Allowed the Config to once again leave the screen. Skinned a missing Scrollbar for the GMOTD on the CommunitiesFrame. Sorted the Dropdown for Style Filters by Priority (rather than by Name). After seeing ElvUI I decided I want to give that a shot but I heard it needs certain settings to be able to use your own addons. Added an option for Nameplate Buffs/Debuffs to toggle auras from other players to desatured. (#203), Added options to change the Item Level color in the Bags. Nameplate Quest Icons now have the ability to show for multiple quests and have a few new options. [Skin] Fixed an issue which caused the Ace3 skin to add an X on buttons from other addons using our skin. Jan 28th, 2019. Chat History now supports multiple chat windows and will display the chat history in the correct chat window according to chat settings. The Quest Seal Color Text with Parchment Remover enabled should be more visible. However noting that unchecking Keep Aspect Ratio will affect Masque icons, keep it on if you want it to use the one intended for the skin you have selected. Fixed the Restore Bar button for ActionBars. ElvUI. Hey guys, I've been setting up this new UI for at least 2 hours now and I'm hitting a brick wall raidframe wise. Fixed issue which caused E:UpdateAll to be called twice, potentially causing errors in plugins. Fixed issue on paladins that faded the unitframe by range because the judgement spell. Fixed black Quest Text if Parchment Remover is enabled. Moving the General chat tab causes an error, please avoid trying to move it while we continue to investigate a fix, hopefully coming in 11.16. Fixed issue which broke coloring of Runes. Fixed Ace3 plus/minus on some scrollbars (#631 - Thanks @sezz). Added a new option to display Inspect Info on the Inspect and Character frames. (#204), Added Tooltip option to alway show the realm name. [Nameplate: Style Filter] Fixed Health Color not working correctly in combat. (Abeline), Added a "yOffset" option to Aura Bars on Player, Target and Focus unitframe. Fixed error when trying to import a profile from another addon (Vuhdo for example). You no longer need pet frames to see vehicles in old raids. Corrected a few issues with Portrait backdrops being shown when they weren't supposed to. (Thank you critklepka for helping debug the Mac scale issue). Updated unitframe range check for druids to use spells that are learned earlier. Fixed Player Nameplate being weird half of the time. They can be found in the NamePlates General Options. Added toggle option for the new handling of the "Unspent Talent Alert" frame. Added option to show Quick Join messages as clickable links in chat. Fixed position of the ElvUI Status Report frame (/estatus). Added option to control the amount of decimals used for values on elements like NamePlates and UnitFrames. Made sure Style Filters can handle alpha with flash action. Stopped yoinking the progress bar off the collections appearance sets. Some Datatexts refused to show information on login, now they are willing to share said info. Movers should be better at doing their job and also stop appearing on Castbars when the Castbar was disabled. copyrighted to their authors with all rights reserved. Not a member of Pastebin yet? (#234). Fixed an error that could happen when adding new spells to the Buff Indicator filters. Fixed an issue which prevented the frame glow being shown on a UnitFrame with the Frame Orientation set to right (#558). Drain Soul has 5 ticks (not 6 ticks btw). Add Echoes of Ny'alotha to Currency DataText. Attempted fix for two Toolkit errors (cause by nameplate and bankframe code) and AceConfigDialog restricted regions error. Optimized nameplates a bit, by making sure updates on Blizzard plates would not continue firing after we replaced them with our own. Let Swapped Alt Power work on all Alt Power types not just raid type ones. (#1925). Adjusted the skin code to prevent possible errors from other addons involving backdrop not existing. The Bag Bar and Vendor Greys tabs are now again available if the All In One Bag is disabled. Highlight texture for Items on the Character page are now the old style instead of the blizzard style. Fixed a few "attempt to access forbidden object" errors relating to tooltip. You can manually input a value higher than the slider allows.