Opposition School 1: Abjuration. Build Points Inside of Pathfinder: Kingmaker. Lots of AB, lots of bites good damage, loads of AoO’s and so on. Thanks. But I have to dip into lawful alignment. Alchemists have 'extracts' that function similarly to spells. Point-buy of 25, reasonably high. +Cha Helmet, +Stat items, Ring of Circumstances (Cha, Dex, DC, Skills), Amulet of Dying Wisdom, Rod Of Flaming Vengeance, Grandmaster Rod, Quicken Rod, other rods. Home > Guides > Pathfinder: Kingmaker – Harrim Build Harrim Build He may continuously sermon about the futility of life, but Groetus’s chosen makes for an excellent beginning tank. Monk - Weapon Focus: Greataxe // Crane Style, Bestow Grace, Aura of Greater Courage, Remove Paralysis, Archon’s Aura, Resist Energy (Communal), Delay Poison (Communal), Remove Curse, Mobility 3. I'll make an edit shortly. Persuasion. Improving his Strength using Dragon Disciple also benefits his Kingdom role as general. Level 14 Did you think wall is a bit too cheesy? There are some good longswords late, but it might be a bit of a suffer.✝✝Can just go for 2 more magus levels. The feat selection is not optimal for a damage dealer. It also allows you to use those RTA ki powers for fun. Suggested tier unlocks: finish quest 'Earthbreaker' by getting the blood of Varrask's enemy; have the coronation throne room event occur (2 tiers); build a Workshop; rank Military up to 6. Basically it’s a flip side of a scion with more fightery approach to things. (14 base, +8 Enh., +2 Bokken's Elixir), +4: Enhancement to Natural Armor [Manticore Skin Boots], +5: Enhancement to Armor [Magic Vestment spell]. Naturally after some time we will upgrade the capital to bigger city and we will have much more places to build. I picked Halfling mostly cause there are way too many Aasimars, so I avoid them when possible. Toughness is not optimal for a starting feat, unless it's to gain access to Stalwart Defender. However... if you cast the Transformation spell, the pet inherits a BAB score equal to the Alchemist's caster level, potentially granting the pet up to 20 BAB and 4 iterative attacks. Nothing useful for a Trickster here. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... What I mean is; various other games have fan made sites where you can pick your class, enter in a level then build all the feats, skills, spells up to that level. Overview. Use Kensei's Dazzling Display whenever you need to disperse enemies. Can be human to fit in Skill focus: Persuasion at the cost of effectively 2 AB. Offensive spellcasting is omitted in favour of stronger physical attacks. Martial Weapon Proficiency is best obtained by a multiclass dip rather than as a normal feat... ...and there are very few good endgame Kukris. Pathfinder: Kingmaker – Definitive Edition is the ultimate single-player RPG experience based on the acclaimed Pathfinder series. Will have good AC throughout the game. He has a very large crit-range and will be a great source to proc additional attacks of opportunity by your melee characters. AC items. Smilodon, leopard or elk are the best pets. Note Rod of flaming vengeance activation is just a regular Maximize rod. Add amulet of mighty fists when you start shifting. Quickened true strikes and vanishes are good, but rods can fill the role just as fine. 5/18/14/12/9/19 if not. She'll ask you to help her. Pets have more or less the same Hit Points, Armor Class, and Attack Bonus. Then you also get creeping doom that does roughly the same automatically - keeping one of those ready is a good idea. Pathfinder: Kingmaker verfügt über sieben Akte. Amiri's Summoner build can comfortably replace this character, having similar support spells, a reach weapon, and an animal companion. Kukris are more damage faster. Pathfinder: Kingmaker Single-Class Build – Slayer Archer. Thought I need to represent this one as the other kineticist is designed more for comfortable late-game play on hard than anything. An average hit for this build deals 94 damage before any reductions. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. Fire-breathing bears. Archaeologist is taken for access to Slashing/Fencing Grace by lvl3. 50. Also, Jaethal is much more difficult to heal. Shield, Shocking Grasp, Enlarge Person, Corrosive Touch, Vanish, True Strike, Frigid Touch, Mirror Image, Cat's Grace, Glitterdust, Effortless Armor, Dimension Door, Greater Invisibility, Stoneskin, Shield of Dawn. Use spells like Displacement, Mirror Image, Greater Invisibility, in difficult fights. However... ...it's a shame that he comes with 7 Rogue levels automatically, as it limits multiclassing. General plan when you get there is as such: decide if you want to murder them in melee or with spells/breath weapon. Your standard nuker sorcerer with a good late-game plan. Same can be said about persuasion foci. With Haste you can get up to 10 attacks per round with 7d6 sneak attached. Arcane weapon you’ll likely use is Axiomatic+Bane. Is there any build that can solo on challenging difficulty? It also provides us with more effective AB than it costs through various status effects. Melee AC calculation assuming +6 mid-to-late gear:10(base)+7(cha)+5(dex)+2(Monk levels)+4(Barkskin/ammy)+4(ring)+3(wings)+4(Fighting defensively)+4(Shield Spell)+5(monk robes)+5(Bracers+5)=54AC - decent for a 2-hander. Use spells like Communal Resist Energy to negate damage from Alchemists, Wisps, etc. The spell Delay Poison seems to suggest that poison effects are temporarily. Rather annoying that they went for Extra Performance instead. This build is current to October 27, 2018. The animal companion's damage is not taken into account here. It also provides free Weapon Finesse & Finesse Training which is vital now that this is a DEX build. +AC items. Aldori Swords are pretty mediocre and it would be totally insane if we could get our hands on a longsword instead, but we compensate with huge str bonuses and some sneak dice. How you did this? Acid Bomb has some limited utility early- to mid-game, but Infusion is by far the superior discovery at that level. Animal Companions have significantly less BAB than main characters do. AC from Bloodline, Free wings @lvl16, AC from Spells, AB through Arcane Weapon. It also says may use Plant or Travel domain. Monk Robes, Bracers of Armor, AC gear, +Stat gear. Specifically, we're looking at Race, Abilities, Skills, and Feats for the standard Fighter. What gives? Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. Similar Posts: Pathfinder: Kingmaker – Season of Bloom Walkthrough; Pathfinder: Kingmaker – The Lost Brother Walkthrough; Pathfinder: Kingmaker – Harrim Build; Pathfinder: Kingmaker – Other World Walkthrough Don't forget that overflow will compensate you some of the stats you burned the same rule of Con>Dex Applies there. Obtaining Heavy Armor proficiency by spending a feat is not very efficient. Level 12 is where game really starts to crumble. Tirval is from Varnhold so I suspect you'll find her there. Can reach 70AC with buffs. Once finished, the player is expected to begin purchasing different businesses and filling the slots in their kingdom. Knowledge (Arcana): skill checks, monster ID, Knowledge (World): skill checks, monster ID, +10: Dexterity bonus [30 Dexterity] (14 base, +8 Enhancement, +8 Alchemical), +4: Deflection bonus [Castigator's Cloak], -2: Size penalty [Legendary Proportions spell], +6: Size bonus to Natural Armor [Legendary Proportions spell], +5: Enhancement to Natural Armor [Barkskin spell]. Skip the introduction conversations and save your game. Furthermore, some pets like the Dog get extra attacks based on their BAB... ...so this boost is even more effective for them. You can even cast spells with a range of Personal using the. She has a rather pointless level in Fighter, but otherwise can perform well - this build is rather light on feat requirements. The way to deal with it would be to go with the party of 3, maybe 4. She's from Shrike, but she turns up in your throne room after you unlock the Magister role. Can be your Athletics character, Glaive early on, then best 2h weapon you can get, 2h Bastard Sword when you get it. The story of the game takes place with you leading a party of adventurers made up of many different characters. The harsh reality is you are 2 levels behind a wizard in spell progression (just 1 behind Wiz/AT, though). Click it from level 1 and never turn it off pretty much, except for beast form. Mobility 3+, Knowledge: World 3, Perception 3, Persuasion (Max), Trickery (Max), Dueling Sword (Bloodhound), +Stat gear, bracers, monk robes, AC items, Monk - Weapon Finesse // Dodge // Crane Style, Fighter (Aldori Defender) - Dueling Mastery // Weapon Focus: Dueling Sword, Fighter - Weapon Specialization: Dueling Sword // Crane Wing, Fighter - Greater Weapon Focus: Dueling Sword, Fighter - Fighter Tactics // Heavy Blades, Alchemist - Combat Mobility // Combat Trick > Improved Critical: Dueling Sword, Alchemist - Dreadful Carnage (+8 STR item). Her Kingdom management role relies on her CHA, and dumping it doesn't quite fit her character. Enlarge Person and Legendary Proportions increase Sentinel's reach, allowing safe attacks. Transformation you don't 'need' for AB, but it's still more AC. A Perfect Critical for this build deals 313 damage before any reductions. Also, since Jubilost relies on bombs, his ranged damage is a limited resource. Power attack is taken as a prerequisite for 2 feats we want and it is unlikely you(or anyone) will ever use it. Turn off fighting defensively while in beast form. You need to make sure to select the "Eldritch Scion" archetype for Magus. Point-buy of 25, fairly decent, but non-optimal investment in INT and CON. Overkill, but we needed the crane feats for the earlygame anyhow. The Draconic bloodline with fire as resistance and bonus are meant. Stalwart Defender gives her a nice source of temporary hitpoints, which will help her tank. CHA: 19 (+2) [+5 increase = 24] [+2 personal quest = 26]. Alternatively, you can go for Fauchards. Armor bracers. Knowledge (Arcana): skill checks, Dragon Disciple requirements. The Animal Growth spell grants Strength & lowers Dexterity, so Weapon Finesse isn't that useful. Download the best games on Windows & Mac. ✝Can also be longsword or whatever 1h you fancy. Send Kensei in first to attract enemy attention, tank spells, and so on. The number of attacks each pet has varies wildly. Can’t be done as a merc. There are potions for it(and we started with monk to get you some at the start). Sai are nice once you've got tears+steelwind, but are lackluster before that. von Jonathan Harsch am 25.08.2020, 14:15 Uhr Full blown Rogue due to interesting interaction with Vivisectionist. It’s viable from start-to-finish and works great for your main character. The sheer amount of wasted feats means that Nok-Nok's progression is delayed severely... ...though he catches up in the end, and will still be a good damage dealer. A subreddit for all things involving Pathfinder Kingmaker made by Owlcat Games. Optionally, Defender of the True World offers nice bonuses but restricts our summoning. There is a two-handed bastard sword you can get during the game. The spell Transformation can be cast on pets by an Alchemist with the Infusion ability. What I do not understand is how can he cast spells? Something that you might find useful is to increase the amount of gold pieces you have so that you can hire mercenaries. Long shield spell and enlarge are good for your health. ✝You can dump Wis to 5 and get 16 con or cha, but it’s not absolutely needed. Nervermind. Does good damage. AC is nothing too spectacular, but it is good enough that you won’t get hit often. Archery progression is much slower in this build than a comparable Fighter or Ranger build... ...but it gets lots of powerful buffs and support spells from the Inquisitor list. Monk - Weapon Focus: Quarterstaff // Dodge, Fighter - Combat Reflexes // Intimidating Prowess, Fighter - Weapon Specialization: Quarterstaff // Improved Critical: Quarterstaff. Inspire Courage gives a competence bonus to attack/damage rolls, which is a rare bonus. Thug also gives some Sneak Attack dice, the Debilitating Injury ability, and two free feats... ...as well as the Brutal Beating ability which inflicts Sicken, and a Frightening Dazzling Display. Thanks for the help. Why not hospitaler? All trademarks are property of their respective owners in the US and other countries. And I didn’t want to lose all those smites on combat-oriented Pally. Now the good news are kineticist is rather useless till level 5 anyways unless he's tanking ranged approach. This one does things Nok-Nok can’t. Is there any way forward for a good fighter without scaled fist monk goodies. or either one of those 3 red/gold/bronze would work? However, using this ability on yourself is a swift action, which means it's effectively free HP. If you want to wait for level 8 spells is the question. Here’s how to build in Pathfinder Kingmaker. Dragon Forms allow you to cast. If you find something missing - blame the damned fey. I am trying to do Aldori Duelist but this stats are impossible to reach this stats. aldori investigator is missing the spells that you get from valchemist. It doesn't, though, apparently. Draconic / Fire compo is nothing I can chosse. Deals decent melee damage, while providing powerful support spells for the party. Triple Fin Helmet adds a nice cold iron gore attack, which means we get 6 APR. We need a lot of items from Tirval: 'boots' from tier 3 (Owlbear Skin Boots), a 'magical item' from tier 4 (Brightest Darkness), and 'boots' from tier 5 (Sure Step). Targets that resist electricity, fire, or negative energy damage, are non-Chaotic, or are non-living will take less damage. This is due to a variety of technical reasons regarding how 2H damage is calculated and also because of the individual differences between specific weapons. Thanks for the guide. Lead blades wands are nice too. Crane feats you technically could live without altogether, but early/mid-game AC ramp is important too. Keep an eye on pet hit points since their portraits don't show up on the main screen. Dragn will call on you automatically after the Troll questline. Suggested tier unlocks: finish quest 'An Ancient Formula'; have the coronation throne room event occur (2 tiers); build a Workshop; rank Arcane up to 4; rank Loyalty up to 3. Borrow Tartuccio’s Crossbow for a bit. Monk Robes, Best Kama you can find, +AC Gear, +5 Bracers, +Dex/Con/Str items/buffs, +Wis Helmet (Crown when you get it), Bard - Combat trick > Weapon Focus: Kama✝ // Slashing Grace✝, Monk - Crane Riposte // Improved Initiative, Monk - Hammer the Gap // Improved Critical: Kama✝, Mobility 3, Knowledge: Arcana 5, Persuasion. I chose early levels. Uses a Reach weapon in order to position behind the main tank. That fits her character completely. Please see the. Pathfinder: Kingmaker Walkthrough and Guide, But what about Dragons!? for ungodly single-target damage. Because Owlcat's Pathfinder: Kingmaker makes the sale price of items 25% of the purchase price (as opposed to the tabletop Pathfinder rules, where the sale price of items is 50% of the purchase price), I had to decide which rate to go with. Smilodon has 5 APR making it the most damaging pet by far. This means several powerful items can be obtained relatively easily, and quite early on. Animal companion. Since Owlcat apparently have still not fixed Sneak Attack rays... ...this build can do ridiculous damage with a single Scorching Ray. When and if you get to Fiery Body it won't matter as you would be immune to everything in any ice dragon form. Favored Enemy choices are suboptimal for Kingmaker's campaign, but not awful. I decided more skills on a rogue, bit more str so you don’t suffer as much from weight early, and extra cast of shield are worth 2 cha. 62. 30. If you decided to go melee, you will need to add Geniekind, Firebrand, and Sense Vitals to your regular buff routine. @Quendillar: Pummeling Bully actually works with any melee weapon. Vinetrap deals Cold Iron damage so it's very useful against certain creatures... ...usually these pests will have you rummaging through your pack for a cold iron weapon which you might well have sold by accident, but now you can just pop this spell and their regeneration will be turned off. Well, it would work if take dual-talent; however, that will take away extra feat and unable to get 3rd feat at level 1 so something needs to be fixed, either less feat or starting attributes changed to correct values. Pathfinder: Kingmaker - Beginners Guide. +7: Dexterity bonus [24 Dexterity] (14 base, +8 Enhancement, +2 Bokken's Elixir), +8: Dodge bonus [Monk AC - 26 Wisdom] (16 base, +8 Enh., +2 Bokken's Elixir). 10Base+2Perfection+3Arcane Protector+5Deflection+1Dodge+8Bracers+8Dex+9Cha+5Barkskin+6Frightful+6Legendary+4Smilodon+2Foresight-1Size=68A C. +4Crane=72AC. Mirror Image works perfectly in concert with a high AC because it has a chance to intercept those natural 20 hits, dramatically reducing incoming damage. Still, she's one of the more interesting companions. Can hit bosses due to Smite. Six iterative attacks per round (while Hasted): 516 damage per round. Wait till you get a decent one. But a support character like Tristian doesn't need it. Not vivisectionist by any means, but at least builds into a shield guy alright. The key tanking spell here is Mirror Image: once you obtain a high enough AC that monsters only hit you on a natural 20, they can still be dangerous as a string of unlucky (for you) crits, or just an overwhelming number of enemies, can rapidly whittle down your hit points. It's for shorthand purposes. Basically identical to Shrieker, except that Lingering Performance isn't taken... ...which is actually really annoying, but this build has a lot of feat requirements. Has 2/3 bites per round(all of which auto-trip), has good AB, 60m mutagen, self-sustainable shield, Wings(on a tiefling! Suggested tier unlocks: finish quest 'Nazrielle's Greatest Creation'; have the coronation throne room event occur (2 tiers); build a Workshop; rank Population up to 5. See more tips here: Once you've decided on a race and starting class, get into the game, make a new character, and select your starting feats and abilities. At level 6 we finally get to do what we were meant to: Keep things permanently tripped with bowling infusion. Ranged specialist with excellent support spells. The Communal version of this spell is particularly effective. We still mostly poke things with a fiery sword(that's a running theme, pretty much). Intelligent item. Hay I'm using the Monkadin build and you recomend any full-sized 1h or 2h weapon and i can'd find anywhere what a full-sized weapon is... and on top of that i get confused because on important gear you mention sabers and longswords but at level 3 you get Weapon Focus: Greataxe so i just got super confused. Targets that resist electricity, fire or cold, negative energy damage, sneak attack damage, or are non-living will take less damage. She requires at least a +4 Wisdom item to cast 9th level spells. With the use of a certain spell that allows for teleportation, one can teleport into the area... ...sneak past the enemy, loot the chest, and teleport out, all without fighting at all. Was it originally a CHA caster and an update made it broken? Charisma is an odd fit for an Inquisitor, and she can't take Paladin levels. Why not give the sword saint a monk weapon as chosen so that he gets an extra attack from flurry of blows? We already drown in AB between our spells and smites. Heaviest armor you can wear (Heart of Valor early, Mithral +5 late), Scimitar, +AC items, +Stat Items. @yosharian all good, a little googling revealed that you can respec by changing the difficulty settings. Thug is there to Frighten enemies, add more sneak dice, evasion and uncanny dodge in one neat package. An average critical hit for this build deals 241 damage before any reductions. A disabler, nuker, and buffer. Sorcerer - Spell Focus: Conjuration, Greater Spell Focus: Conjuration, Sorcerer - Point-Blank Shot // Precise Shot, Sorcerer - Dazzling Display // Improved Initiative, Sorcerer - Greater Spell Focus: Evocation, Alchemist - Greater Elemental Focus: Electricity, Mage Armor, Grease, Magic Missile, Reduce Person, True Strike, Glitterdust, Mirror Image, Sense Vitals, Scorching Ray, Pernicious Poison, Stinking Cloud, Haste, Spiked Pit, Resist Energy (Communal), Animate Dead, Greater Invisibility, Dimension Door, Protection From Energy (Communal), Acidic Spray, Cloudkill, Vinetrap✝, Angelic Aspect, Echolocation, Chain Lighting, Heroism (Greater)✝✝, Chains of Light✝✝✝, Dispel Magic (Greater)✝, Legendary Proportions, Waves of Exahaustion, Firebrand, Changestaff✝, Stormbolts, Mindblank, Summon Nature's Ally VIII✝, Trickery, +anything your party lacks. Especially if you don't have someone with a lot of free time to dazzle. Doesn’t rely on perfect strike at all as you don’t care much about weapon dice. More initiative would be useful, I guess. Suggested tier unlocks: finish quest 'Affairs of the Heart'; have the coronation throne room event occur (2 tiers); build a Workshop; rank Culture up to 5 OR rank Loyalty up to 4. you get enough saves from items and priest can give you cha saves anyway. All the classes are quite similar to the pen and paper version of Pathfinder, so if you've been rolling d20s with your friends for years you already know the basics of what to expect.. Would this make sense? Once you get vanquisher, though, it's time to switch for life. I'd probably lower STR to 8 and up WIS to 12. This is a power attack build. Also, don't accept the offer during the coronation. You should get him automatically. I have a question on your kensei builds: considering that Pummeling Style works only with Unarmed Strikes (and I would assume monk weapons), how does Pummeling Bully synergize with the Sword Saint using an elven curved blade as their main weapon? Level 18 We get Cloud. (!). As an Undead creature, Jaethal gets immunity to: Uses her Charisma bonus whenever she makes a Fortitude save. First of all spikes. Note that Transformation prohibits spell-casting - buff before use. More than that, however, a sinister, primordial force has her own interests in the Stolen Lands, and a desire to see new rulers rise… and fall. Has good damage so will proc cleaving finish rather often. Take Weapon Focus at 5, Shatter at 9 and wings at 11. Don’t be shy to use dazzling manually for control. Probably the worst option. Slayer - Two-Weapon Fighting(+2 dex item) // Combat Trick > Crane Wing, Slayer - Outflank // Menacing > Intimidating Prowess, Slayer - Improved Two-Weapon Fighting (+4 Dex item✝) // Menacing > Shatter Defenses, Bard - Greater Two-Weapon Fighting(+6 Dex item)* // Crippling Strikes, Dragon Disciple - Double Slice // Blindfight, Slayer - Accomplished Sneak Attacker // Menacing > Dreadful Carnage, Persuasion, Mobility 3, Athletics 1, Stealth 1, Monk - Dodge // Weapon Focus: Claw // Crane Style, Magic Fang, Acid Maw, Faerie Fire, Longstrider, Aspect of the Bear, Barkskin, Natural Rhythm, Cat’s Grace, Bull’s Strength, Magic Fang (Greater), Mirror Image, Spike Growth, Resist Energy (Communal), Thorn Body, Echolocation, Displacement, Protection from Energy (Communal), Aspect of the Wolf, Geniekind, Greater Invisibility, Summon Nature’s Ally VI, Cure Light Wounds (Mass), Vanish (4), Mirror Image (6), Displacement (8), Greater Invisibility (10), Heroism (Greater) (14), Mobility 4, Trickery (Max), Knowledge: Arcana 4, Persuasion 1. +4flanking=54(55) +2Abadar/nobility=56 +10-2Sacred Erastil/Community=64All 5 attacks are made at full BAB. Very abusive build. It is an isometric CRPG fantasy game based on the popular Pathfinder franchise. This is what a real tank can be in this game. I recommend smilodon, leopard or elk for your pet. You could make a similar character with any of the druid variants, but the Defender of the True World is thematically appropriate for Pathfinder Kingmaker and will give you solid bonuses against many of the enemies in the game, including most in the endgame. Good alignment recommended as a requirement to use Blessed Path, nice early game armor. Similar Posts: Pathfinder: Kingmaker – Kingdom Stat-Locked Buildings Requirements.